

Heroes extract more from every engagement.
+15% XP gain per level

Recovered artifacts are refined before archiving.
+10% item drop rate per level

Gold extracted from dying zones is processed more efficiently.
+12% gold earned per level

Extends background simulation range while the Warden is absent.
+2h offline cap per level

Heroes stabilize between reconstructions. Memory loss slows.
+10% XP carry between runs per level

Archived fragments surface without prompt. THE_ARCHIVIST allows it.
Passive lore unlock every 5 combat runs per level

Structural shielding reduces zone entropy bleed into the Vault.
+8% damage reduction per level

Expanded directive channels and cargo indexing for recovered gear.
+1 side quest slot per level · +2 gear stash capacity per level

Siphons residual entropy from zone collapse. Converts it to gold.
+5 gold/min passive income per level

Direct channel to pre-collapse records. THE_ARCHIVIST does not approve.
Unlocks live transmissions from THE_ARCHIVIST
